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Does Dennis the Menace have end credit scenes?

No!

Dennis the Menace does not have end credit scenes.

Dennis the Menace

Dennis the Menace

1993

On a sun-kissed ocean voyage, Dennis's playful antics are put to the test when he stumbles upon a royal rescue mission. With a princess in peril and a pair of sneaky thieves on the loose, this mischievous menace must use his quick wit and cunning charm to save the day and ensure a smooth sailing experience for all.

Runtime: 94 min

Box Office: $117M

Language:

Genres:

Ratings:

Metacritic

49

Metascore

6.7

User Score

Metacritic

5.6 /10

IMDb Rating

Metacritic

46.0

%

User Score

Check out what happened in Dennis the Menace!

In the seemingly tranquil suburban landscape, a whirlwind of chaos enters the lives of Henry and Alice Mitchell's five-year-old son, Dennis (a pint-sized terror in the making). This miniature menace consistently tests the patience of his neighbors, particularly George Wilson, who finds himself perpetually at odds with Dennis' mischievous antics. As a result, finding reliable babysitters to tame the young troublemaker proves a daunting task for his parents.

One fateful evening, they manage to secure Polly and her boyfriend Mickey to watch over Dennis, but their patience is stretched to the breaking point when he repeatedly rings their doorbell, orchestrating an elaborate prank that pushes the pair to retaliate against George. Little do they know, Dennis is behind this mayhem, his innocent-looking face hiding a mischievous mastermind.

Meanwhile, a sense of unease settles over the town as Switchblade Sam, a cunning burglar, begins a string of daring heists and strikes fear into the hearts of local children. As the Mitchell's embark on separate business trips, they're forced to rely on George and his wife Martha (a selfless caregiver who treats Dennis like a surrogate grandson) to watch over their rambunctious youngster.

George is left frazzled by Dennis' constant barrage of mishaps, including bathwater spills, swapped chemicals, and the unwanted presence of Ruff, his pet dog. Amidst this chaos, the town prepares for its highly anticipated Summer Floraganza, a celebration George has been eagerly anticipating as the host and member of the local garden club.

As the big day approaches, George's pride and joy is on full display - a rare plant he's nurtured for an astonishing 40 years. With great fanfare, its flower finally blooms, only to wither away mere seconds later, leaving George heartbroken and his Floraganza plans in tatters.

As the storm outside rages on, Alice's travel plans are grounded, leaving Dennis to spend an extra night under the Wilsons' roof. Little do they know, this impromptu stay coincides with a pivotal moment for George and his garden club members as they await the unveiling of their prized plant. However, Dennis' enthusiasm gets the better of him, and he inadvertently causes chaos when he pushes a mysterious button, sending him scurrying for cover as Switchblade Sam makes off with the Wilsons' valuables. Panicked, Dennis rushes downstairs to alert George only to find his treasured gold coins missing. As the flower begins its brief but breathtaking bloom, Dennis's frantic warnings fall on deaf ears, and he is left feeling isolated and unwanted by George.

With a heavy heart, Dennis mounts his trusty bicycle, complete with an attached wagon, and sets off into the night, only to cross paths with Switchblade Sam in the woods. The villainous thief has other plans for the unsuspecting youngster, intending to use him as leverage. Meanwhile, back at the Wilsons', George is wracked with guilt and regret, realizing too late that Dennis was trying to warn him of the robbery. As the clock strikes midnight, a desperate search party comprising Dennis' parents, authorities, friends (Joey, Margaret, and the neighborhood kids), and George himself takes to the streets in a bid to locate the missing boy.

As the night wears on, Dennis finds himself in a series of unlikely showdowns with Switchblade Sam. In a clever display of resourcefulness, Dennis turns the tables on his captor, employing creative tactics like handcuffing him and setting him ablaze (multiple times). The next morning, with Sam in tow and George's gold coins safely recovered, Dennis returns to the Wilsons', where he is greeted as a hero. As the dust settles, George comes to a profound realization about the importance of embracing the unpredictability and exuberance of childhood.

In the days that follow, the Mitchells and Wilsons forge an unbreakable bond, their friendship strengthened by shared experiences and a newfound appreciation for the joys and challenges of growing up together. And as Dennis learns to master his marshmallow-toasting skills, he inadvertently bestows upon George a gentle reminder about the power of understanding and flexibility in the face of life's many surprises.

As the credits roll, Dennis's mischievous streak reaches new heights. With Andrea, his mother's coworker, momentarily distracted by the photocopier, Dennis sees an opportunity too good to pass up. He saunters over, a sly grin spreading across his face, and with a flick of his wrist, he activates the machine's "PRINT" function, sending the unsuspecting woman tumbling into a world of digital despair.

As she struggles to regain her footing, the photocopier's blinding light flashes relentlessly, capturing Andrea's every tortured expression as she squirms about on the scanner bed. The machine's relentless production of black-and-white images is both mesmerizing and macabre, a visual feast that leaves onlookers agog with morbid fascination.

The usually composed Andrea is transformed into a human pinball, her face contorted in various degrees of distress as she tries to escape the copier's merciless gaze. Her coworkers, initially amused by the spectacle, quickly become uncomfortable spectators, unsure whether to intervene or simply enjoy the absurdity of it all. Meanwhile, Dennis, the mastermind behind this digital mayhem, slips away unnoticed, his impish laughter echoing through the office like a mischievous whisper on the wind.