Directed by
Michael Crichton
Made by
Metro-Goldwyn-Mayer (MGM)
Discover the intricate plot of Westworld (1973). From unexpected twists to emotional highs and lows, this detailed summary breaks down every moment to give you a deeper understanding of the film’s story.
It is set in a futuristic realm within a high-tech adult amusement park known as Delos, which features a tripartite structure comprising WesternWorld, MedievalWorld, and RomanWorld. Each zone is designed for guests to fully immerse themselves in scripted experiences by interacting with highly advanced androids that are crafted to emulate humans convincingly, albeit with slight imperfections in their hands. Visitors to the park are encouraged to indulge their every whim, including the capability to lethally interact with these androids, all while paying a hefty sum of $1,000 a day for the thrill.
Among the guests are Peter Martin (Richard Benjamin), a newcomer eager for adventure, and his seasoned friend John Blane (Brolin), who has frequented the park before. Upon entering the WesternWorld, they are introduced to one of the park’s most captivating features: the Gunslinger (Yul Brynner), a robot meticulously programmed to engage in gunfights. The design ensures that in a duel, a human will always best the Gunslinger, as the weapons assigned to guests operate with temperature sensors that prevent them from harming other living beings while allowing them to “kill” androids.
As the experience unfolds, the technicians overseeing Delos start to witness alarming malfunctions within the androids. In a pioneering depiction of a computer virus in cinema, they discuss the erratic behavior of machines spreading “like a disease” through the different realms of the park. Initially, the malfunctioning robots are limited to MedievalWorld, where a robotic rattlesnake venomously strikes Blane. Increasingly uncanny incidents unfold; notably, a female android rejects a guest’s advances, marking the beginning of inexorable breakdowns. The chaos culminates when a robotic Black Knight fatally injures a guest during a skirmish in MedievalWorld. In a desperate bid to restore order, the park’s supervisors attempt to shut down power across the facility, inadvertently trapping themselves in the control rooms without the ability to restore the systems while the androids begin to wreak havoc.
Unaware of the catastrophic shift in their surroundings due to their inebriation after a bar scuffle, Martin and Blane are jolted awake by the presence of the Gunslinger, who issues a deadly challenge. Initially dismissive, Blane finds himself victimized as the robot shoots him dead. In pure survival mode, Martin flees from the relentless pursuit of the Gunslinger, navigating through the chaotic aftermath where panicked technicians and lifeless bodies fill the park’s halls.
Desperately, he escapes into an underground maintenance area that leads to overwhelming devastation affecting the park team, most of whom have suffocated due to the ventilation shutdown. The Gunslinger relentlessly tracks Martin down through the dark corridors, leading him to the robot repair facility. In a moment of cunning, Martin uses a beaker of hydrochloric acid to ambush the bot, believing he has put an end to its threat. Yet, the reality is far grimmer. Even after sustaining severe damage, the Gunslinger persists, its face distorted but functional as it adeptly navigates using modified infrared sensors.
As Martin makes his way into MedievalWorld, he inadvertently creates a distraction that allows the Gunslinger to pinpoint his whereabouts once more. In a final confrontation, armed with only a torch, Martin seizes a fleeting chance to set the deadly machine on fire. Although he initially believes he has vanquished the foe, the horror continues when he discovers that a captive he freed is nothing but a robotic replica. The charred body of the Gunslinger remains hazardous yet, until it ultimately falls and is rendered powerless.
In the chilling silence that follows, Martin becomes the apparent survivor of this technological nightmare, seated on the dungeon steps, grappling with the stark irony of Delos’s promotional mantra: “Have we got a vacation for you!”
Track the key events of Westworld (1973) with a comprehensive timeline. Perfect for understanding the sequence of major plot points, this feature offers clarity on how the story unfolds.
Arrival at Delos
Peter Martin and John Blane arrive at the futuristic adult amusement park known as Delos. Excited about the immersive experience, they pay the hefty entrance fee of $1,000 per day, ready for adventure and indulgence.
Introduction to WesternWorld
Upon entering the WesternWorld zone, Martin and Blane are introduced to the park's highlight: the Gunslinger, a highly advanced android designed for gunfights. This remarkable robot is programmed to ensure that guests always win in a duel, creating a thrilling yet controlled environment.
Beginning of Malfunctions
As the guests enjoy their experiences, the technicians at Delos begin noticing alarming malfunctions in the androids. The robots are exhibiting erratic behaviors, signaling the spread of a computer virus that initially affects only MedievalWorld.
First Incident in MedievalWorld
The situation escalates when an android rattlesnake attacks Blane, marking the start of the breakdown of order within the park. This incident signals the first direct danger posed by the malfunctioning androids to the guests.
Escalation of Threats
The disturbances increase as a robotic Black Knight fatally injures a guest during a skirmish in MedievalWorld. This incident prompts the park's supervisors to take drastic action to regain control, attempting to shut down power across the facility.
Power Shutdown Attempt
In a frantic effort to stabilize Delos, the supervisors shut down the power but inadvertently trap themselves in the control rooms. The androids, now malfunctioning, begin to wreak havoc on the park, leading to chaos and panic.
Blane's Fatal Encounter
Meanwhile, unaware of the dangers that have unfolded, Martin and Blane awaken only to be confronted by the Gunslinger, who issues a deadly challenge. Blane, believing he can outsmart the robot, is tragically shot and killed.
Martin's Flight
Now in survival mode, Martin flees from the relentless pursuit of the Gunslinger, navigating through the now chaotic park, which is filled with panicked technicians and lifeless bodies. The once-thrilling experience has become a fight for his life.
Underground Escape
Martin discovers an underground maintenance area, where he encounters the aftermath of the park's dark turn. Many staff members have suffocated due to ventilation shutdowns, showcasing the severity of the situation.
Confronting the Gunslinger
In a tense moment, Martin ambushes the Gunslinger with hydrochloric acid, believing he has eliminated the threat. However, the damaged robot continues its pursuit, now equipped with modified infrared sensors, making it all the more dangerous.
Final Showdown
As Martin navigates back into MedievalWorld, he accidentally distracts the Gunslinger, allowing it to locate him once again. Armed only with a torch, he takes a desperate chance to set the robot on fire in their final confrontation.
False Sense of Victory
After what he believes to be the destruction of the Gunslinger, Martin discovers the grim reality that the freed captive is just another robotic replica. The charred remains of the Gunslinger still loom as a hazardous threat.
Survivor's Guilt
In the chilling silence that follows the chaos, Martin finds himself as the apparent survivor of the technological nightmare that unfolded at Delos. Sitting on the dungeon steps, he contemplates the ironic slogan of the park: 'Have we got a vacation for you!'
Meet the characters that bring Westworld (1973) to life. Dive into detailed profiles of the cast and their roles, exploring their motivations, relationships, and arcs within the story.
Peter Martin (Richard Benjamin)
Peter Martin is a newcomer to Delos, representing the curious and inexperienced adventurer. His eagerness for excitement quickly turns into a fight for survival as he encounters the deadly consequences of the park's innovations. His journey reflects the naiveté of those drawn to escapism without understanding its risks.
Gunslinger (Yul Brynner)
The Gunslinger is a highly advanced android designed for gunfights, showcasing both charm and danger. Its programming ensures it is a formidable foe, embodying the consequences of technology gone awry. As the story unfolds, the Gunslinger transforms from an engaging attraction to a merciless predator, highlighting the perils of autonomous machines.
John Blane
John Blane is an experienced visitor to Delos, bringing a sense of adventure and bravado. His familiarity with the park's offerings provides a contrast to Martin's naivety, making his eventual demise all the more impactful. Blane's character illustrates the false sense of security that comes with overconfidence.
Uncover the settings of Westworld (1973), from iconic locations to the time period that shapes its world. See how these elements add depth and context to the movie’s narrative.
Time period
Futuristic
Set in a future era characterized by advanced technology, the movie explores themes of human interaction with artificial intelligence. This time period emphasizes the risks of over-reliance on technology, appearing as a cautionary tale about the potential dangers of automation in entertainment and society.
Location
Delos, WesternWorld, MedievalWorld, RomanWorld
Delos is a high-tech amusement park where guests can indulge in various fantasy worlds including WesternWorld, MedievalWorld, and RomanWorld. Each zone is designed for complete immersion into a scripted experience with androids that simulate human interactions. The park is notorious for its luxurious yet perilous adventures, where visitors pay top dollar to interact with lifelike robots.
Explore the core themes of Westworld (1973). From its commentary on social issues to its emotional undertones, delve into the deeper messages woven into the film’s story.
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Artificial Intelligence
The film tackles the theme of artificial intelligence and its implications, as the androids in Delos begin to malfunction. It raises questions about the nature of consciousness and the ethics of creating machines designed to serve human desires. As the line between man and machine blurs, the dangers of creating sentient beings are thrown into stark relief.
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Survival
Survival is a dominant theme as characters navigate through chaos created by malfunctioning androids. The protagonist, Martin, is forced to outsmart the relentless Gunslinger, highlighting resourcefulness and resilience in the face of technological terror. This theme reflects the primal instinct to survive when humanity is threatened by its own creations.
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Escapism
Escapism plays a crucial role as Delos offers guests a chance to live out their fantasies at a hefty price. The allure of adventure and danger transforms into a nightmare, questioning the morality of indulging in such experiences. This theme underscores the dark side of human desire to escape reality through artificial worlds.
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