In 1998 Miami, a troubled community struggles with poverty, fractured families, and systemic bias. Amidst the chaos, a group of resilient teens finds solace in an unlikely haven: chess. With Mr. "T" Martinez, a charismatic coach, they embark on a journey to conquer a new landscape of strategic thinking, where class, race, and background don't dictate success.
Does Critical Thinking have end credit scenes?
No!
Critical Thinking does not have end credit scenes.
John Leguizamo
Mr. Martinez
Angel Bismark Curiel
Rodelay Medina
Jorge Lendeborg Jr.
Oelmy 'Ito' Paniagua
Michael Kenneth Williams
Mr. Roundtree
Will Hochman
Gil Luna
Rachel Bay Jones
Principal Kestel
Zora Casebere
Chanayah
Corwin C. Tuggles
Sedrick Roundtree
Jeffry Batista
Marcel Martinez
Ramses Jimenez
Andre
65
Metascore
4.2
User Score
%
TOMATOMETER
0%
User Score
6.5 /10
IMDb Rating
66
%
User Score
What year does the movie take place in?
In the scorching summer of 1998, inner-city Miami becomes the stage for Sedrick’s transformative journey—a young African-American student navigating the difficulties of life without his mother. Sedrick’s father, played by Michael Kenneth Williams, an avid chess enthusiast, heavily influences his life, although their relationship is tinged with a subtle tension due to their differing priorities. When Sedrick opts for a chess class, thinking it would be an easy choice, he unwittingly sets off a series of events that will dramatically influence his future.
The class is led by the friendly Cuban-American instructor John Leguizamo (Mr. T), who introduces Sedrick to a diverse group of classmates, including Jorge Lendeborg Jr. as Oelmy ‘Ito’ Paniagua, a diligent student balancing school and a part-time job to support his single mother; Angel Bismark Curiel as Rodelay Medina, the ever-enthusiastic class clown; and Will Hochman as Gil Luna, a student of Spanish descent offering unique insights.
As the chess club navigates the tribulations of adolescence, they find themselves at odds with Principal Rachel Bay Jones, who dismisses the club’s endeavors and redirects funding towards the school’s football team. Undeterred, Mr. T taps into his personal savings, ensuring that the club can participate in the regional chess tournament, igniting a newfound hope among the students.
Victorious at the regional tournament, the team secures a place in the state championship, but joy soon turns into despair as they confront a financial crisis. Ito faces dire circumstances when he is forced out of his mother’s apartment after losing his job, prompting him to leave the team. In the face of these challenges, the remaining members must rally to raise funds for their registration while also convincing Ito to return.
With everything on the line, Sedrick’s father advises him to focus on his life and future rather than chess, but the question lingers: will Sedrick heed his father’s counsel or pursue his passion? As police investigations into a peer’s murder unfold, the boys find themselves entangled in suspicion, where detectives think they might hold vital information. Meanwhile, Ito’s troubles briefly ease when he’s courted by a crafty drug kingpin due to his exceptional math skills.
The boys embark on a car wash fundraiser and welcome Marcel, nicknamed Duchamp by Mr. T, into their group. Just as they think they might lose Ito for good, he undergoes a change of heart, rejoining his friends for the tournament.
The team’s hopes rest on the airline’s promise of free tickets to nationals. They barely qualify thanks to Ito’s determination, but the state championship is marred by threats from Andre, a menacing drug dealer, who is intent on maintaining control over Ito.
In a bold move, Ito invites two key players over for what appears to be a business discussion, but tensions quickly escalate when Andre seizes Ito’s Walkman, spiraling the situation out of control. Ito’s fury surfaces, and he violently confronts Andre, leaving him incapacitated.
As the team presses on, they face Akopyan, the reigning champion. In a nail-biting match, Marcel, boasting the team’s best record, squares off against Akopyan. Throughout the game, Akopyan, desperate to sway Marcel, suggests a nonchalant draw during a bathroom break, but Marcel’s resolve is unyielding—he aims for a win that would guarantee success for the whole team.
Returning to the board with newfound intensity, the match reaches a pivotal moment when Marcel manages to equalize time on the clock by deftly waiting before his next move. As hope dwindles for Akopyan, the tension mounts, ultimately leading him to resign in defeat, making Marcel the champion alongside his teammates and Mr. T.
In a heartwarming conclusion, as credits roll, the real chess team and their coach make a special appearance, completing the inspiring narrative.
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